About Dungeon Raids
Dungeon Raids are cooperative PvE events where 1-6 players team up to battle through waves of enemies and defeat a powerful boss. Gates spawn every 4 hours and players have 3 minutes to join before the raid begins.
Each raid consists of 3 waves of enemies (60, 70, and 100 enemies respectively) followed by a ★ Boss fight. The boss is an evolved form of a high-tier animal at level 50 with boosted HP/ATK and a Fabled weapon!
Each player fights independently through the same dungeon. Your performance is ranked by damage dealt, completion time, and whether you landed the final blow on the boss. The top performer earns the MVP title and bonus rewards!
Dungeon Structure
Wave 1
60 enemies
Lowest tier animals
Wave 2
70 enemies
Mid tier animals
Wave 3
100 enemies
Highest tier animals
Boss
Evolved animal
Level 50, boosted stats
Boss Generation
The boss is randomly selected from the highest tier animals in that rank, then evolved to stage 1 and set to level 50. It receives 1.5-2x HP and 1.08-1.14x ATK boosts, plus a random Fabled weapon. If you land the final blow, you receive the base form of that animal as a reward!
How to Join
Wait for Gate Spawn
Gates spawn automatically every 4 hours in #general
Join the Raid
Type .join dungeon raid within 3 minutes
Battle & Compete
Fight through waves, defeat the boss, and compete for MVP!
MVP Ranking System
Damage Dealt
Primary ranking factor. Deal maximum damage to enemies and bosses.
Completion Time
Tiebreaker. Faster clears rank higher when damage is equal.
Final Blow
Bonus points for landing the killing blow on the boss.
Rewards
Standard Rewards
- • Coins for landing final blow on boss
- • Random animal drops from waves (up to 3)
- • Boss animal (base form) for final blow
- • 10% chance for crate or lootbox
- • 10% chance for Sacrificial Diamond
Evolution Stones
Rare drops required to evolve Mythic+ tier animals. One random player who clears the raid receives a stone. Higher ranks have better stone tiers.